Above: Drilling for oil; Or, how and learned to stop worrying and nuke the subsurface
A history of the USSR’s nuclear geo-engineering programs produced by the Lawrence Livermore National Laboratory. [link]
tracing the network’s resolution
Above: Drilling for oil; Or, how and learned to stop worrying and nuke the subsurface
A history of the USSR’s nuclear geo-engineering programs produced by the Lawrence Livermore National Laboratory. [link]
Shortwave radio must have been an extraordinary technology to really have been in the capture of. You order plans, build a ham radio, and suddenly, as if you have been imbued with some occult power, you become aware of these stratosphere-bouncing conversations that encircle the globe. This when there was much more of a global expanse to imagine — distant, exotic lands and all of the like.
These QSL cards a really quite beautiful — they seek to give visual form through one, light-stock, piece of card board: a terrestrial marker of an ethereal enterprise. To wit,
QSL cards (or letters) are exchanged to acknowledge ham radio contact between stations. Broadcast stations (mediumwave and shortwave) also offer colorful QSL cards to listeners who send in reports of reception. These souvenirs of the radio listening hobby (or “DX’ing,” as it’s sometimes called) are slowly vanishing as the radio hobbies shrink. Nowadays hams often “QSL” contacts via the internet, bypassing the cost and postage of physical QSL cards. Many international shortwave broadcasters have either drastically cut back services or closed down altogether as their target audience migrates to the internet and satellite radio. Thus, most of these QSL cards are echoes of stations long gone, and a knob-twiddling pasttime whose glory days have passed. [link]
In 2001, Martin Dodge and Rob Kitchin published an Atlas of Cyberspace, described by Vint Cerf as “explor[ing] a remarkable universe of visual representations of the Internet’s diversity, structure and content.” The atlas locates cyberspace along many dimensions: geographic maps of core fiber optic back bones, logical maps of network organization and hierarchy, social maps showing the relationships between individual users in virtual worlds, hierarchy trees of web page design, world maps from 3-d shooters, etc. While some of the visualizations, designed to shock and awe through their graphical sophistication, have become curious artifacts in their own right, almost like a first generation iPod, harkening back to simpler times, the book itself promises not to disappoint. The good news is that it has been re-released under a Creative Commons license and can be downloaded here. There is a 20MB low-res version and a 200+MB high-res version.
Arpanet’s geographical configuration, 1975
Submarine fiber optic cables in the Caribbean
“Great Circle” map designed as a bit of marketing ephemera for the Cable and Wireless Company, showing the global connectivity of its telecommunications network, with Britain centered representing its position as “hub of the world”, 1945
The huge and dense mesh of connections shows the social geography of LambdaMOO, a multi-user dimension, by mapping how over half of the 4,800 or so players related to each other. LambdaMOO was a well-established and well-known virtual environment created at Xerox PARC in 1990. The map was created using social statistics gathered by Cobot, a software agent that “lived” in LambdaMOO, sitting in the “living room” and observing the social interactions of players. 2000

India launched its first unmanned moon mission on Wednesday following in the footsteps of rival China, as the emerging Asian power celebrated its space ambitions and scientific prowess.Chandrayaan-1 (Moon vehicle), a cuboid spacecraft built by the Indian Space Research Organisation (ISRO) blasted off from a southern Indian space centre shortly after dawn in a boost for the country’s ambitions to gain more global space business.
The project cost $79m, considerably less than the Chinese and Japanese probes in 2007 and ISRO says the moon mission will pave the way for India to claim a bigger chunk of the global space business.
The mission is also expected to carry out a detailed survey of the moon to look for precious metals and water.
Fresh on the steps of the confidence that comes to any nation that can launch a few thousand pounds of metal faster than the 11km/s velocity needed to escape the earth’s gravitational pull on towards the moon is the Indian culture industry. To be released this summer is what seems to be a Bollywood take on the intense, high budget, the future is now Hollywood sci-fi film.
But what would even the most Doc Brown, cyberpunk metropolis be with out an appropriate measure of dance sequences? (Answer? something to be rewritten with more song and dance sequences)

J. Craig Venter is a highly prominent synthetic biologist and entrepreneur whose research into the human genome and cellular biology has placed him as one of the main public faces of this rapidly unfolding field.
I just recently came upon www.fora.tv which, for any of those who do not know it, really promises to tickle the fancy, and to kill the time. It seems that they have done a very good job positioning themselves as a major repository of lectures and intellectual discussions by forging content relationships with universities, think tanks, public forums and cultural institutions.
That said, I found Fora by way of this presentation (see below) given by Craig Venter about the recent history and future trends of synthetic biology. For those who may have missed it, we are rapidly approaching the moment when, entirely novel forms of life can be designed on a computer and brought to life through a combination of DNA sequencers and other laboratory techniques. This has doubtlessly started to cause much in the way of both ethical concern and concern for the possibility of garage biohackers designing all sorts of killer bugs.
The exciting part was we took this piece of DNA and inserted into the bacteria E. coli and what had happened was E. coli recognized this as a piece of software and started making viral particles. And true to form in nature when the viral particles were released from the cell. They turned around and killed the bacteria that had made it. So, this is a process that we see all the time in nature. I was just speaking to oil executives and I said they clearly understood that process. But this was pretty exciting: just taking a piece of DNA and having it activated, making viral particles. So we view this as the software actually building its own hardware. This is an important concept as we’re trying to go forward in this field, that even most people that are working in this area have not truly grasped the implications of this, that we don’t have to design life from scratch. We just have to design the software appropriately. [link to the presentation video - many of the latter chapters are of particular interest]
The “
Digifiz” add-on, pictured above, was first introduced in the Volkswagen Golf in 1985 and was continually offered as a feature until 1992. Such product design emerged from the days when the future was being reborn, when electronic synthesizers pumped out 8-bit staccato and glistening liquid crystal offered the masculine promise of evading any nuclear nastiness that might arise (see Corvette ad below) all while simultaneously pushing forward a cutting edge, revealing the futures to come. It seems that immediately after LCD technology became commercially scalable a huge proliferation of it spread across all forms of consumer products, bringing with it an amulet of mystique and promise to the consumer device adorning it. A mystique and promise, mind you, unavailable to those lousy Soviets.
For your consideration, Motive Magazine has pulled together videos of 12 examples of 1980′s digital car instrumentation panels. Take note of the 1987 Buick Rivera, which was the first production car to include a touchscreen monitor.